![]() ![]() Fixed several rare online desync causes.When Breakaway is performed, damage scaling is reset to a fixed value instead of a multiplier on the current combo damage scaling.All Down + Front Punch attacks can be both high and low parried.Some damage over time debuffs can no longer linger on resurrecting characters under specific circumstances.The popup message "Block Attack Punish" is now properly displayed if a Block Attack is used to punish a cross-up jump attack.Fixed a rare issue with some throw cameras improperly tracking characters while certain modifiers are active.Fixed issue where some (Down + Back Punch) Krushing Blows against airborne opponents could cause background clipping when in the corner of some Arenas. ![]() Practice Mode’s Kustom Getup/Reversal order in menu changed to be after character specific attacks.Practice Mode’s Kustom Getup/Reversal Playback now works properly with Fatal Blows.Practice Mode’s Kustom Getup/Reversal Playback now display inputs in the button log.Fixed Practice Mode issue which could cause AI Options > Block Attack > (delay) to not work correctly on some attacks.Fixed issue that could cause Practice Mode Kustom Getup/Reversal Playback to not come out on the first possible frame.Added new options in Practice Mode > AI Options > Breakaway which allows timing to be adjusted (OFF, FAST, DELAY, LATE) FAST is the same as the Previous setting ON.Fixed issue with victim damage sounds sometimes persisting after a Quitality.Fixed issue which could cause certain character's props to appear in the victory cutscene after Kronika is defeated.Right Stick inputs are no longer scanned when performing most Kombo Attacks and special move 2in1 cancels.Breakaway Tutorial now includes a lesson for Armor Break attacks.Practice and Replay options setting BUTTON LOG now has an option for FULL which will display Right Stick inputs.Added several new Brutalities for players to discover.Below are the release notes for the 05/26 Mortal Kombat 11 update on PlayStation 4, Xbox One, and Nintendo Switch: General Gameplay Adjustments ![]()
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